![]() It could operate without destroyer support, has a long range CIWS minigun, anti ship missiles (2 harpoons, I wish you good luck with using those) 2 guns are great. Po Hang- This is a great ship for its cost. although its more recommended to just shuttle command infantry to the zone if there are islands on it.įun fact: Its named after the port in the city where Schmitt lives (Perth) Only thing its good at is capturing zones that are uncontested, since its got no defense at all. Type21- Its British other than that? TERRIBLE NEXTįremantle- Its the cheapest capital ship. ![]() Only 14 defence missiles and the gun has almost no range. Problems? well Those missiles it has alot of those but they are TERRIBLE only fires 1-2 in a volley. well 1 CIW minigun has alot of anti ship missiles and some long range Defence missiles. Oliver hazard perry- Fast firing gun has urm. try not to use this as an active combat ship.(Do Not copy the player named Shimekaze using La Fayettes as combat ships) ![]() One slight drawback it has only 24 Croatales and it fires 2 of them to defend from one anti ship missile. Whats good about it? Well… it can tank most damage and the CIWS miniguns are in great positions Yes its worse but you can actually afford it. Well if you cant afford the kongo you can bring this beauty. Hatsuyki- The bloody most hardest thing to spell. But… the thing has terrible defences against moskits, as mentioned before. A gun with 60% Accuracy and 8 HE will make them think twice before attacking this thing in its gun range. Kongo-The ship which is the most annoyng thing to any Pact player. Both dealer and receiver of cannon fodder This will probably get you the title Hero of the Soviet Union match.įrom huge destroyers to small gunboats, here I will explain what those ships specialize in. This naval invasion effectively ties down the enemy advance into your base as they will have to now devote most of their resources into driving you back into the sea, this will give your team a decisive advantage on their front and could decide the outcome of a battle. If therse 1 competent player that can gain naval supperiority, while the enemy wrecking your team on land, you will be able to launch a naval invasion deep into enemy terriory (on some maps right into it). So many noobs people abandon the naval part of the map. Doing great landings on the Capitalist Dog’s ground. Sniping with missiles, Making people rage as their navy fail at shooting down a Moskit. You don’t have the accuracy or range to shoot without getting into their ATGM range. The guns are utter ♥♥♥♥, if you run out of missiles dont even try to engage or support land troops. But they can’t use their main guns to defend. (even though its like a 5% success rate)ĬIWS front. Dont you dare to take anything… BUT SHIPS WITH MOSKIT MISSILES… 1 tarantul can take out a Kongo with Moskit missiles. Takes at least 2 missiles to take out a moskit and 10 rounds from a CIWS minigun.Īntiship missiles. being useless on the gun front they are great at on the antiship missile front. ![]() Pacts navy… I call it the great moskit swarm …. instead of firing blind like the commies do they have a radar system on their guns.īeing Fast and Agile ambushing from the fog and surprising Ivan with a bunch of ships coming out of nowhere or… Engaging them from long range and blowing up their ships with long range artillery support from the sea to support your little friends in doing D-Day on Ivans doorstep. Unless you just want to waste missiles or got nothing else better to do. only in packs and launching alot of them at the same time is the way they should be used. The antiship missiles are just… useless (on their own). Most ships rely on defense missiles running out of ammo fast and. it has Terrible CIWS and ship mounted antiship missiles While having great guns and yes… The stealth ship…. So NATOs navy is pretty specialized at doing one thing. The nubsĪnd if you are a person who wants to learn how to become a great support for your little friends on the land. From sneaking arround the map to sniping fleets… Some people go as far to say that naval is usless. Bigger ship kill smaller ships aircraft kill the bigger ships yadayadada but… In game ships have they’re own special roles that they can perform. Some people think a Guide about navy is useless. Just failed to play as the marine deck of the team or you just want to know why is it important to have a naval deck ready at all times? well you came to the right place…guide… forum… what ever… So you came.
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